OGAW 2019: Week 4 Kickoff
Hello friends, and welcome to Week 4 of OGAW!
I've been having a blast with this project so far. My first three games have been so much fun to work on and they've provided me with a great deal of creative satisfaction. I've had a chance to work on some 3D animation and a dialog system (Curious Castle). I've had a chance to design some tricky, intricate level layouts (MAZES). And I've had a chance to implement some basic enemy AI and combat systems (The Marker Game). Now that all of these systems are in place, I thought that this week might be a fun chance to try and bring those all together.
With that in mind, it's time to announce this week’s theme! Keep in mind the theme is totally optional, and is just a helpful starting point for people who want it. Having said that…
Week 4 Theme: EXPLORATION
I've spent a bit of time thinking about this theme, and I have a pretty good idea in my mind of the type of game I'm going to work on. It's definitely going to be ambitious -- but similar to my game from week 3, it is a project I've wanted to work on for a long time. I'm so excited to get started!
If you plan on joining in and making something this week, please feel free to reach out or share your work via #onegameaweek or #OGAW on twitter!
Looking forward to working on something new!